Screens, and the half nobody teaches

A screen is one player standing still so a teammate can get free. Juniors get whistled for them constantly because they move on contact or set them too close. The bigger issue is the other half of it. Most kids set a perfectly good screen and then nobody uses it, because using a screen is a timing skill and almost nobody teaches it.

What a screen is, in plain terms

A screen is a player standing still in a spot that a defender needs to run through. The defender has to go around, which takes time, and that time is what gets the teammate open. That's the whole idea. It's not a block, it's not a hit, and nothing about it requires the screener to be big or strong.

Parents often hear the word pick as well. Pick and screen mean the same thing, and both turn up in junior coaching without anyone explaining them, which is why a lot of kids nod along without a clear picture of what they're being asked to do.

The important thing to understand is that a screen is legal only if the screener is stationary and has given the defender a reasonable chance to see it. Everything juniors get called for comes back to one of those two conditions.

Why they get whistled

There are three reasons a junior screen gets called, and I see all three every weekend. The first is moving into the defender at the last moment, often with a little shoulder lean, which is an offensive foul and correctly so. The second is setting it so close to a moving defender that they've no chance to avoid it. The third is sliding with the defender once contact happens instead of holding still.

The fix for all three is the same instruction, and it's not a complicated one. Get to the spot early, plant both feet, stay wide and tall, and don't move again. Arms crossed on the chest or held in tight. The screener does nothing at all after they arrive, which is the part juniors find hardest because standing still feels like not trying.

One more detail worth knowing. If the defender is standing still rather than moving, the screener can set it right next to them. If the defender is running, the screen has to be set further back so they've room to react. Referees at junior level are generally reasonable about this, but a kid who sprints into a moving defender will get called every single time.

The half nobody teaches

Here is what I see most weeks. A junior sets a good screen, holds it properly, and the teammate runs straight past it without using it or cuts before it's even set. The screen was perfect and it achieved nothing, because a screen only works if the person being screened for waits and then runs shoulder to shoulder off it.

Two rules cover almost all of it. Wait for the screen, then set your defender up by walking the other way first, then go past close enough that you could brush the screener's sleeve. Juniors cut early because waiting feels passive, and they run wide because being close to bodies feels awkward. Both instincts are wrong and both are trainable in about twenty minutes.

The screener is often the one who gets open

This is the part that changes a young player's game. After setting the screen, the screener turns and opens up toward the ball. Nine times out of ten at junior level both defenders have gone with the ball handler, which means the screener is standing on their own with nobody near them.

Turning and looking after the screen is a free basket in junior basketball and hardly anyone does it, because the screener thinks their job finished when the contact happened. Teach a kid to set the screen and then immediately turn to the ball, and they'll score more without ever beating anyone off the dribble.

Practising it with two people

You need two people and no ring. One stands as the defender, one sets, one uses. Walk it first, no ball, until the timing looks right. The user waits, steps away, then comes back off the screen tight. The screener holds, then turns to the ball.

Then add the ball at half speed, then at full speed. Don't add a live defender until the shape holds, because a live defender makes everyone rush and rushing is what causes the foul in the first place. Ten minutes of this is worth more than an hour of watching clips of it done by professionals.

When screens are not worth the time

Below about ten, I wouldn't spend much time on screens at all. Younger kids need ball handling, footwork and defence far more, and a screen they can't yet use properly just becomes another whistle. There's no rush, and it's a skill that lands quickly once they're old enough to time it.

From Under 12s onward it becomes genuinely useful, and by Under 14s a player who can set and use a screen cleanly is noticeably easier to coach than one who can't. If your child is heading toward a rep tryout, this is one of the cheaper things to get right beforehand.

Questions parents ask

Why does my child keep getting called for a foul when they screen?

Almost always because they moved. Either they leaned into the defender at the last second or they slid across once contact happened. A screener plants both feet and then does nothing.

Is a pick the same thing as a screen?

Yes. The two words mean the same action and both get used interchangeably at training, which is why plenty of juniors are quietly unsure what either one means.

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Where this came from

There are no outside sources on this page. It is written from Cameron's own coaching, from over a decade of junior basketball in Melbourne including rep teams from Under 12s through to Under 18s. Coaching is a matter of judgement, so treat this as one experienced opinion rather than the only way to do it.

This page was last updated September 2026. Think I have this wrong? Tell me.